Each gameworld is composed by 100 screens, but how many are active can be set in the options. After finding Yoda, he gives Luke one assignment and one object that will be required to complete it, and the game begins. If the player is still a rookie, R2-D2 can be picked up, and dropped anytime for hints. Graphics are simple bitmaps and regular 32x32 icons, with few animations.Įach game starts with Luke arriving at Dagobah in a X-Wing. The game received poor reviews at the time of its release, mostly because critics decided to review it as a regular game, rather than a "quick break" replacement to games like Solitaire or Hearts. Unlike other titles, Yoda Stories has no central plot or definitive goal - it's a mere collection of games where the player, controlling Luke Skywalker has to complete an objective like rescuing Han Solo or Princess Leia, obtaining an object or warning the Rebellion in several locations in the Star Wars universe like Hoth, Tatooine or the Forest moon of Endor. In the Star Wars timeline, Yoda Stories is placed between The Empire Strikes Back and Return of Jedi, where Luke Skywalker is completing his training with Jedi Master Yoda. It was preceded by Indiana Jones and His Desktop Adventures, and no further Desktop Adventures titles were released. Star Wars: Yoda Stories is a 1997 computer game based on the Star Wars franchise developed by LucasArts.
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